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Niteesh
Posted by Niteesh
July 6, 2020

Are we ditching keypads for good in AR/VR?

We are slowly moving towards a world where augmented and virtual reality headsets (hereon referred to as headsets) are slowly making their way to our workplaces and homes.

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Niteesh
Posted by Niteesh
May 18, 2020

Typography Classification in Augmented Reality v1.1

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

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Niteesh
Posted by Niteesh
May 23, 2019

Factors that influence the reading experience in AR

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

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Niteesh
Posted by Niteesh
May 1, 2019

Variables that affect the experience in AR

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

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Niteesh
Posted by Niteesh
December 21, 2018

The current state of the text in Augmented Reality

We have moved past the time when designers and typographers had full control over the medium in which people read. Now in practice, we design for certain use cases, beyond which we have limited/no control over how and where (device, platform, window size etc.) the text is going to be read.

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Niteesh
Posted by Niteesh
October 8, 2018

Understanding display techniques in Augmented Reality

There are three basic techniques for showing visuals in AR which depend on the proximity of display mediums (see figure 1). Handheld AR is a common method that uses smartphones and tablets to show AR content, it gained popularity after the release of gaming applications like Pokemon Go and Ingress.

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Niteesh
Posted by Niteesh
September 25, 2018

Preparing for the better typography in Augmented Reality

Augmented Reality (AR) is an enhanced version of a real-world environment wherein the real-world is “augmented” by computer-generated perceptual information, that can include multiple senses.

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