• Niteesh
  • Posted by Niteesh
18/05/2020

Typography Classification in Augmented Reality v1.1

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

Read More
  • Niteesh
  • Posted by Niteesh
25/02/2020

Are we ditching keypads for good in AR/VR?

We are slowly moving towards a world where augmented and virtual reality...

Read More
  • Niteesh
  • Posted by Niteesh
22/05/2019

Factors influencing the reading experience in augmented reality

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

Read More
  • Niteesh
  • Posted by Niteesh
01/05/2019

Variables that affect the experience in augmented reality

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

Read More
  • Niteesh
  • Posted by Niteesh
16/04/2019

Cloud gaming and the future of augmented reality?

Google introduced Stadia at GDC last month creating waves across the tech industry! After...

Read More
  • Niteesh
  • Posted by Niteesh
20/12/2018

The current state of the typography in augmented reality

We have moved past the time when designers and typographers had full control over the medium in which people read. Now in practice, we design for certain use cases, beyond which we have limited/no control over how and where (device, platform, window size etc.) the text is going to be read.

Read More