• Niteesh
  • Posted by Niteesh
26/09/2025

How AR One Sans Solves Readability in AR/VR Environments & Beyond

Designing for AR and VR is nothing like designing for the flat...

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  • Niteesh
  • Posted by Niteesh
18/05/2020

Typography Classification in Augmented Reality v1.1

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

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  • Niteesh
  • Posted by Niteesh
22/05/2019

Factors influencing the reading experience in augmented reality

The AR headsets are getting better with time and I was happy to see that the new Hololens 2 addresses some of these major problems which hinder the seamless experience in AR.

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  • Niteesh
  • Posted by Niteesh
20/12/2018

The current state of the typography in augmented reality

We have moved past the time when designers and typographers had full control over the medium in which people read. Now in practice, we design for certain use cases, beyond which we have limited/no control over how and where (device, platform, window size etc.) the text is going to be read.

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